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DevLog #7: Sometimes the easy stuff is the hardest
August 12, 2020
by
PushyPixels
VR is still a very new medium, and yet even as a developer who knows how *detail oriented* game development is I find myself playing games and sometimes saying things like "How on earth did they miss...
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A letter to all our new fans
August 10, 2020
by
PushyPixels
1
Hello everyone, on Itch.io, on Sidequest, and wherever in the universe, multiverse, metaverse, or infoverse you are tuning in from. I want to discuss a bit what this project is, what this project aims...
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DevLog #6: A bumpy Saturday
August 09, 2020
by
PushyPixels
The game now has smooth rotate! So, today I had my first failed release. I uploaded a version of the game (0.17) and I don't think anyone here downloaded it, but there were a couple downloads of it o...
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DevLog #5: New name! Sidequest launch! What a week!
August 06, 2020
by
PushyPixels
So, today has been busy! This morning I realized that CyberCity was very close to Cyber-City, a name of an unrelated app that looked kindof similar but had a very different focus. As the name was al...
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DevLog #4: First character progress
August 05, 2020
by
PushyPixels
No new build today; still in the middle of some construction. But I wanted to share a buddy that you'll get to meet soon in your journey. He's CyberCity's first (well... technically second) characte...
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DevLog #3: It works on Windows...
August 04, 2020
by
PushyPixels
Soooooo... for the past 3 days or so I've been picking at getting a Windows release out for the project as I've had some folks ask me about it. I had a stubborn issue on the SteamVR side of things th...
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DevLog #2: Version 0.11 is available for Quest!
August 03, 2020
by
PushyPixels
Edit: I built a hotfix, version 0.12, so that is the one you should download. I've removed the 0.11 download. Been working more on this awesome project and having a whole lot of fun. At this point I'...
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DevLog #1
August 01, 2020
by
PushyPixels
Lately I've been exploring asset packs and realizing that there's whole worlds out there that have yet to be seen in VR. When I saw this post on reddit I realized there really wasn't a lot of cyberpu...
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